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You may run into problems with cross compilation on certain machines, for several reasons.
The compiler writes these integer constants by examining the floating point value as an integer and printing that integer, because this is simple to write and independent of the details of the floating point representation. But this does not work if the compiler is running on a different machine with an incompatible floating point format, or even a different byte-ordering.
In addition, correct constant folding of floating point values requires representing them in the target machine's format. (The C standard does not quite require this, but in practice it is the only way to win.)
It is now possible to overcome these problems by defining macros such
REAL_VALUE_TYPE. But doing so is a substantial amount of
work for each target machine.
See section 21.19 Cross Compilation and Floating Point.